About Me

I am a passionate researcher in Human-Computer Interaction (HCI), specialising in designing technologies for well-being. My focus spans a variety of topics, including but not limited to creating hedonic and eudaimonic experiences, facilitating behaviour change, emotional sensing and prediction (also using AI), and exploring what makes technology creepy. In my research, I combine my interdisciplinary background in media sciences with my interest in the user's psyche to create lasting positive user experiences, especially in virtual reality (VR), augmented reality (AR), wearables, sensors and smartphone applications, currently also expanding towards tangibles. Across all fields, I emphasise a human-centred design process, aiming to ensure the user's agency and self-determination.

My Professional Journey

I began my academic career at the University of Bremen in November 2019, focusing on novel interaction techniques for virtual reality (VR). My research soon narrowed to designing VR solutions aimed at well-being and self-care. I felt honored to be supervised by Johannes Schöning from the HCI Lab in St. Gallen, Switzerland, and by Yvonne Rogers from UCL in London, UK.

I successfully defended my PhD in June 2024, after which I took on the role of postdoctoral researcher at the University of Bremen. In Novemer 2024, I moved to the Max Planck Institute in Saarbrücken, Germany, where I continued my postdoctoral research at the Sensorimotor Group. This role allowed me to broaden my research scope to include haptics, tangibles, and additionally focus on psychological aspects of human-computer interaction (HCI).

While my extended academic network span multiple labs from different continents, I have especially strong connections with Jasmin Niess from the University of Oslo, who has been my mentor for many years. Together, we explore technologies for well-being and features that make technology creepy. I also work a lot together with Pawel W. Wozniak from TU Wien, Austria, in the field of personal informatics.

My CV

For a detailed overview of my education and academic career, please find my current CV here. I summarise some aspects of my CV, such as my academic service and awards, in the following.

Academic Service

As an academic researcher, I view participation in academic service as essential. Engaging in committees, reviewing papers, and contributing to conferences reflects my dedication to furthering knowledge and fostering collaboration among researchers and industry professionals. Through academic service, I can positively influence my field, support the academic community, and uphold the high standards of excellence that define my discipline.

Thus, I have been supporting various international conferences as student volunteer, such as IEEE VR and UbiComp/ISWC. I chaired several conferences (Short Paper Chair at MuC, 2025; Papers Chair at International Conference on Mobile and Ubiquitous Multimedia (MUM) 2025; Posters Chair at International Conference on Mobile and Ubiquitous Multimedia (MUM) 2025; Student Research Competition Chair at Mensch und Computer (MuC) 2023; Local Chair at International Conference on Quality of Multimedia Experience: Towards Technology for Well-Being and Excellence (QoMEX) 2022).

Awards and Recognition

Throughout my academic career, I have been fortunate to receive several awards and honors that recognize my contributions to the field of HCI. In 2024, I was honored with the DIS Honorable Mention Best Paper Award, a prestigious recognition which is awarded to the top 4% of total submissions of the ACM DIS conference.

Additionally, I was awarded with the Best Doctoral Consortium Presentation Award at IEEE VR, 2023. This award was presented to honor the originality and significance of my PhD endeavour about designing VR applications for well-being and self-care, which I won compared to 16 other candidates that year.

Additionally, I have been honored with awards for exceptional peer reviews at several conferences, including CHI and CHI Play. Further, I have secured various grants, such as the MMM Grant for creating feedback loops for using physical and mental health data gathered by smartwatches from the University of Bremen in 2022/2023.

These recognitions underscore my dedication to high-quality research. I am deeply appreciative of the support I have received and remain committed to pursuing excellence in all my academic endeavors.

My Publications

This is a curated list of my publications, which I strive to keep current, organized by full papers first and other publications such as extended abstracts afterwards. You can also check out my Google Scholar Profile.

Full Papers

2025

REMEMO

Supporting Communication and Well-being with a Multi-Stakeholder Mobile App: Lessons Learned from A Field Study with ADHD Children and their Caregivers (accepted)

Evropi Stefanidi, John Hatz, Nadine Wagener, Pawel Wozniak, Yvonne Rogers, Jasmin Niess

In ACM Conference on Computer-Supported Cooperative Work and Social Computing (CSCW), 2025.

2024

TeenWorlds title image

TeenWorlds: Supporting Emotional Expression for Teenagers with their Parents and Peers through a Collaborative VR Experience

Evropi Stefanidi*, Nadine Wagener*, Dustin Augsten, Andy Augsten, Pawel Wozniak, Yvonne Rogers, Jasmin Niess

* authors contributed equally. In 30th ACM Symposium on Virtual Reality Software and Technology (VRST '24), October 9--11, 2024, Trier, Germany.

TeenWorlds title image

DIY Digital Interventions: Behaviour Change with Trigger-Action Programming

Ava Scott, Leon Reicherts, Aditya Kumar Purohit,Elahi Hossain, Evropi Stefanidi, Nadine Wagener, Johannes Schöning, Yvonne Rogers, Adrian Holzer

In (Journal) Proceedings of the ACM on Human-Computer Interaction

MoodShaper title image

MoodShaper: A Virtual Reality Experience to Support Managing Negative Emotions

Nadine Wagener, Arne Kiesewetter, Leon Reicherts, Pawel Wozniak, Johannes Schöning, Yvonne Rogers, Jasmin Niess

In Proceedings of the Conference on Designing Interactive Systems (DIS), 2024.
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MoodShaper title image

Mind Mansion: Exploring Metaphorical Interactions to Engage with Negative Thoughts in Virtual Reality

Julian Rasch, Michelle Johanna Zender, Sophia Sakel, Nadine Wagener

In Proceedings of the Conference on Designing Interactive Systems (DIS), 2024.

Mobile Haptics title image

Exploring Mobile Devices as Haptic Interfaces for Mixed Reality

Carolin Stellmacher, Florian Mathis, Yannick Weiss, Meagan B. Loerakker, Nadine Wagener, Johannes Schöning

In Proceedings of the CHI Conference on Human Factors in Computing Systems (CHI), pages 1--17, 2024.

2023

SelVReflect title image

SelVReflect: A Guided VR Experience Fostering Reflection on Personal Challenges

Nadine Wagener, Leon Reicherts, Nima Zargham, Natalia Bartłomiejczyk, Ava Elizabeth Scott, Katherine Wang, Marit Bentvelzen, Evropi Stefanidi, Thomas Mildner, Yvonne Rogers, Jasmin Niess

In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI), pages 1--17, 2023.

VeatherReflect title image

VeatherReflect: Employing Weather as Qualitative Representation of Stress Data in Virtual Reality

Nadine Wagener, Marit Bentvelzen, Bastian Dänkas, Pawel Wozniak, Jasmin Niess

In Proceedings of the 2023 ACM Designing Interactive Systems Conference (DIS), pages 446--458, 2023.

2022

MoodWorlds title image

Mood worlds: A virtual environment for autonomous emotional expression

Nadine Wagener, Jasmin Niess, Yvonne Rogers, Johannes Schöning

In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems (CHI), pages 1--16, 2022.

Passive Haptics title image

Influence of Passive Haptic and Auditory Feedback on Presence and Mindfulness in Virtual Reality Environments

Nadine Wagener, Alex Ackermann, Gian-Luca Savino, Bastian Dänkas, Jasmin Niess, Johannes Schöning

In Proceedings of the 2022 International Conference on Multimodal Interaction (ICMI), pages 558--569, 2022.

2021

Role title image

The role of mobile and virtual reality applications to support well-being: An expert view and systematic app review

Nadine Wagener, Tu Dinh Duong, Johannes Schöning, Yvonne Rogers, Jasmin Niess

In Human-Computer Interaction 2021 (INTERACT), Bari, Italy, August 30--September 3, 2021, Proceedings, Part IV 18, pages 262--283. Springer, 2021.

2020

In Vr Questionnaires title image

Investigating effects and user preferences of extra-and intradiegetic virtual reality questionnaires

Nadine Wagener, Mareike Stamer, Johannes Schöning, Johannes Tümeler

In Proceedings of the 26th ACM Symposium on Virtual Reality Software and Technology (VRST), pages 1--11, 2020.

Other Publications

2024

VR Exergame title image

Light Me Up! Ambient Light Increases Heart Rate and Perceived Exertion during High-Intensity Virtual Reality Exergaming

Nadine Wagener, Meagan Loerakker, Pawel Wozniak, Jasmin Niess

In Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction (NordiCHI Adjunct 2024), October 13--16, 2024, Uppsala, Sweden. Late-Breaking Work (LBW)

Mood Worlds title image

2023

Mood Worlds title image

[DC] Fostering Well-Being with Virtual Reality Applications

Nadine Wagener

In 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pages 965--966, 2023.Doctoral Consortium

Mood Worlds title image

Letting It Go: Four Design Concepts to Support Emotion Regulation in Virtual Reality

Nadine Wagener, Johannes Schöning, Yvonne Rogers, Jasmin Niess

In 2023 IEEE Conference on Virtual Reality and 3D User Interfaces Abstracts and Workshops (VRW), pages 763--764, 2023.Extended Abstract

Mood Worlds title image
Mood Worlds title image

Alt Text and Alt Sense in VR: Engaging Screen Reader Users within the Metaverse Through Multisenses

Yu Sun, Carolin Stellmacher, Annika Kaltenhauser, Nadine Wagener, Daniel Neumann, Johannes Schöning

Workshop at CHI 2023

2022

Mood Worlds title image

2021

Mood Worlds title image

Reflecting on Emotions within VR Mood Worlds

Nadine Wagener, Jasmin Niess

In Adjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers, pages 256--260, 2021.Workshop at CHI 2021

Mood Worlds title image

Enhancing VR Experiencces with Smartwatch Data

Carolin Stellmacher,Nadine Wagener, Kuba Marusczyk

In Adjunct Proceedings of the 2021 ACM International Conference on Computer-Human Interaction ’21 (CHI), 2021. Workshop at CHI 2021

2020

Mood Worlds title image

Mitigating the Negative Impacts when Designing Educational VR Applications for Children

Nadine Wagener, Johannes Schöning, Yvonne Rogers

In Adjunct Proceedings of the 2020 ACM International Conference on Computer-Human Interaction ’21 (CHI), 2021. Workshop at CHI 2020

Mood Worlds title image

Symmetric Evaluation: An Evaluation Protocol for Social VR Experiences

Nadine Wagener, Johannes Schöning

In Adjunct Proceedings of the 2020 ACM International Conference on Computer-Human Interaction ’21 (CHI), 2021. Workshop at CHI 2020