I am an HCI researcher designing technologies that support well-being, reflection, agency, and meaningful everyday interaction.
I combine media studies, psychology-oriented HCI, and human-centered design methods to understand how digital systems can help people express emotions, reflect on experiences, and stay in control of their data and decisions.
Human-Computer InteractionWell-being TechnologiesVR, AR and WearablesHuman-centered AI
Technologies I am interested in
🥽VR and AR⌚Wearables🤖Social Robots🏠Smart Homes✨Human-centered AI
Research
Research Pillars
My work explores the intersection of human-centred design, everyday technologies, and personal well-being and health, across both home and workplace contexts. These three pillars represent the main directions of my current and past research, with selected publications highlighting each area.
01
Technologies for Self-Care
I design interactive experiences that help people understand emotions, reflect on personal challenges, and build everyday self-care practices.
I explore how intelligent and networked technologies such as social robots and smart homes change everyday routines and society, including through longitudinal studies of technology use.
In October 2025, I became groupleader of the Personal Pervasive Computing (PPC) group in the division society at OFFIS, an institut for informatics. I lead a group of four PhD students here, and together we study how people use everyday digital technologies at home and how these technologies shape daily routines, family/household relationships, and society. The group focuses on enabling understandable and accepted digital interactions, strengthening citizens’ control over their data and digital rights, and addressing social, ethical, and ecological challenges to support healthy and sustainable living.
I began my academic career at the University of Bremen in November 2019, focusing on novel interaction techniques for virtual reality (VR). My research soon narrowed to designing VR solutions aimed at well-being and self-care. I felt honored to be supervised by Johannes Schöning from the HCI Lab in St. Gallen, Switzerland, and by Yvonne Rogers from UCL in London, UK.
I successfully defended my PhD in June 2024, after which I took on the role of postdoctoral researcher at the University of Bremen. In Novemer 2024, I moved to the Max Planck Institute (MPI) in SaarbrĂĽcken, Germany, where I continued my postdoctoral research at the Sensorimotor Interaction Group. This role allowed me to broaden my research scope to include haptics, tangibles, and additionally focus on psychological aspects of human-computer interaction (HCI). During the summer of 2025, I was also fortunate to have been a visiting researcher at the Artifical Intelligence and Robotics Lab (AIRLab) at Cornell Tech, New York, led by Angelique Taylor. The AIRLab's research combines AI, Mixed Reality (MR), robotics and healthcare. During this time, I explored thow AI can help young adults in dealing with negative thoughts and promoting positive self-talk, and how AR could facilitate the handover of a patient between Emergency Medical Services (EMS) - the medical first responders at the scene of accident - and the Emergency Department in the hospital.
While my extended academic network span multiple labs from different continents, I have especially strong connections with Jasmin Niess from the University of Oslo, who has been my mentor for many years. Together, we explore technologies for well-being and features that make technology creepy. I also work a lot together with Pawel W. Wozniak from TU Wien, Austria, in the field of personal informatics.
Academic Service & Science Communication
I contribute to the HCI community through program committee work, including chair roles spanning paper, workshop or proceedings chair for diverse conferences. I like organising events and workshops, taking part in PhD or search committees, and regularly volunteer for reviewing.
Program Committee Member
2026
Paper Chair - Augmented Humans (AHs).
Proceedings Co-Chair - International Conference on Advanced Visual Interfaces (AVI).
Workshop Chair - Conversational User Interfaces (CUI).
Associate Chair - AI & Design Subcommittee, DIS.
Associate Chair - User Experience & Usability Subcommittee, CHI.
2025
Short Papers Chair - Mensch und Computer (MuC).
Papers Chair and Posters Chair - Mobile and Ubiquitous Multimedia (MUM).
Associate Chair - User Experience & Usability Subcommittee, CHI.
2024
Program Committee Member - Papers and Posters, International Conference on Mobile and Ubiquitous Multimedia (MUM).
2023
Student Research Competition Chair - Mensch und Computer (MuC).
2022
Local Chair - International Conference on Quality of Multimedia Experience (QoMEX).
PhD and Search Committee Member
2026
Member of PhD Committee - Doctoral thesis on Designing and Evaluating Scalable Mid-Air Gestures for Interactive Systems by Masoumehsadat Hosseini, University of Oldenburg.
2023
Member of Search Committee - Full Professorship (W3) in Human-Computer Interaction, University of Bremen.
Event & Workshop Organiser
2026
Event Organiser - Digitopias, the final event after 5 years of the OFFIS division Society, with 62 external visitors and 42 internal members; main contact, demo and lab tour supervision, moderation, keynote and time management.
Workshop "Chatbots for Public Health" - Talk Healthy To Me: Opportunities and Challenges of Conversational User Interfaces for Digital Public Health, I was one of the main organisers; held at CUI 2026.
Workshop "Early Parenthood" - Designing For Early Parenthood Together: Exploring Collaborative Technologies for Parents and their Wider Care Ecosystems, I was one of the main organisers; held at NordiCHI 2026.
2023
Workshop Organiser - EmpathiCHI, CHI 2023.
Workshop Organiser - X Reality for intention realisation and goal planning, University of St. Gallen, Switzerland; 6-day event.
Workshop Organiser - Winter Meeting, University of St. Gallen, Switzerland; 5-day event for 15 people.
Summer School Organiser - Spaces and Interfaces: A Summer School on HCI for Well-Being, University of Bremen; 42 students from 14 countries; 3-day event.
Demo Organiser - HSGforscht!, University of St. Gallen, Switzerland; two demo events.
Event Organiser - CHITogether, writing workshop before the CHI deadline; 25 participants; main organiser.
2022
Event Organiser - CHITogether, writing workshop before the CHI deadline; 25 participants; main organiser.
Student Volunteering - IEEE VR.
2021
Student Volunteering - UbiComp/ISWC.
2020
Student Volunteering - MobileHCI.
Reviewing
2026
CHI (full), IUI (full), IDC (full, short), DIS (full).
CHI (full), PAUC (full), MuC (full), NordiCHI (full), MuM (full, short), IMWUT (full), IDC (full, short).
2023
CHI (full), CSCW (full), TEI (full), CHI PLAY (full, WiP), WHC (technical).
2022
CHI (full), CSCW (full), CHI PLAY (full, WiP), TEI (WiP).
2021
CHI (LBW), INTERACT (short).
Science Communication for the Public
At OFFIS, I regulalry lead visitor groups, explaining our research aims and demoeing our social robots. Further, I took part in some bigger events and was invited to a podcast, as can be seen below:
2026
Growmorrow - representing OFFIS and our social robots for youth, industry representatives and the general public at a Festival and open fair in the EWE Arena, Oldenburg.
Podcast "Digital Public Health" - Topic: Pervasive Technologies for Well-being, talking about the potential and risks of pervasive technologies, in particular VR for emotional expression and conflict management.
2025
nextReality.festival - Speaker ; presenting the state-of-the-art of research about using VR for mental health and well-being in a mainly industry setting in Hamburg.
Awards and Recognition
Throughout my academic career, I have been fortunate to receive several awards and honors that recognize my contributions to the field of HCI. In 2026, I was awarded with the Honorable Mention Best Paper Award for our paper on "The Misalignment of Technology, Democracy, and Design: A Scoping Review", a prestigious recognition which is awarded to the top 4% of total submissions of the ACM DIS conference. Similarly, in 2024, I was honored with the another Honorable Mention Best Paper Award for the paper "MoodShaper", in which we explored the design of VR for emotion regulation purposes inspired from real psychological methods.
Additionally, I was awarded with the Best Doctoral Consortium Presentation Award at IEEE VR, 2023. This award was presented to honor the originality and significance of my PhD endeavour about designing VR applications for well-being and self-care, which I won compared to 16 other candidates that year.
Additionally, I have been honored with nine awards for exceptional peer reviews at several conferences, including CHI, IUI, MobileHCI, DIS, IDC and CHI Play. Further, I have secured various grants, such as the MMM Grant for creating feedback loops for using physical and mental health data gathered by smartwatches from the University of Bremen in 2022/2023.
These recognitions underscore my dedication to high-quality research. I am deeply appreciative of the support I have received and remain committed to pursuing excellence in all my academic endeavors.
My Publications
This is a curated list of my publications, sorted by year of publication. You can also check out my Google Scholar Profile for a comprehensive overview of my publications.
In Adjunct Proceedings of the 2024 Nordic Conference on Human-Computer Interaction (NordiCHI Adjunct 2024), October 13--16, 2024, Uppsala, Sweden. Late-Breaking Work (LBW)
Nadine Wagener, Leon Reicherts, Nima Zargham, Natalia Bartłomiejczyk, Ava Elizabeth Scott, Katherine Wang, Marit Bentvelzen, Evropi Stefanidi, Thomas Mildner, Yvonne Rogers, Jasmin Niess
In Proceedings of the 2023 CHI Conference on Human Factors in Computing Systems (CHI), pages 1--17, 2023.
In Adjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers, pages 256--260, 2021.Workshop at CHI 2021